Monday, July 29, 2013

Introducing Kids with Xbox Live Gaming


Playing console games is a very entertaining but can be difficulty at times. Having children who are quite young to play such games imposes some more challenges among parents. It can be correlated sometimes with a horror story among but in reality a good planning, can make these things easier for both parents and children. Experience plays an important role and of course a little trick is to look at the situation from the stand point of your own kid or children.

The optimal circumstance is to start playing xbox live by the comfort of your own home with children at the earliest age possible. When children are comfortable in a circumstance and comprehend exactly what is being shown or portrayed in the video games, they are much less fearful and will surely enjoy more playing. Fear of the of games like zombies not only stresses the parents but more so with the kids playing. If you are about to play Xbox Live gold with a kid who has never played into it prior to, take the time to take him to the gaming zone of malls to give him or her a little idea of what is going to happen - and even more would be better - so that the place that he has actually been before where absolutely nothing bad occurred.








Prepare the kid for his first gaming experience with Xbox Live Gold by informing him or reading him tales about it. Consult your local gaming store to discover age-appropriate games. There are literally hundreds of games about kids of any ages. You can also find CD's and DVD's on the same subjects. A lot of children value the undistracted attention of the adults in their worlds above all other things. Use the gaming time to talk with and listen to the kid. Just your attention can make a kid see playing with Xbox Live a great thing. Keep your expectations within the realm of truth. You are not going to work or snooze while the kid sits quietly playing his or her toy. It is not going to take place, so do not expect it to occur.

Go ready to amuse the child for the duration of the experience with his Xbox console. The bad thing is that kids are easily tired, but the good thing is that kids are likewise easily entertained. Pack age-appropriate games and various other items that will offer home entertainment.

 






Tuesday, September 4, 2012

X-Plane 9:Real Simulation of Flight

You will not find a finer product anywhere on the planet. This is not a GAME. This is a professional flight simulator that takes time and patience to master. If you want to fly around and shoot down other planes, don't buy this product. It is a teaching tool for those of us who are not pilots but wish, desperately, to share in the experience. X-Plane 9.0 (as all other versions of the sim have been) is a BETA, and that is fantastic. Austin Meyer, the creator of the program, allows users to add their own input as to improvements, criticisms and more. Unlike other extremely unrealistic flight simulators on the market, you are not buying a finished product - you will be given FREE updates for the next 2 or so years. Updating is easy, and it is just like getting a brand new product with every release.

You must love to fly to love X-Plane. If you're looking for kicks, buy something else. It really shocks me how some people have an attention span of, oh, nine minutes or so. Why would you spend this much money on something that you are not willing to invest your time in? And, why are you buying flight simulators if you are looking for a cheap thrill? The very fact is that X-Plane features a genuine physics model, real weather conditions, real air traffic control systems and more. Read a book and learn how to fly. Then, start up X-Plane and you will relish in the fact that it isn't just eye-candy. I have learned so much about flying by using this program. Don't be intimidated by it. Instead, invest time and energy into learning how to fly terribly complicated aircraft that are modeled PRECISELY after the real-life counterparts. Avionic systems work when the pilot actually knows how to use them. Imagine that.

X-Plane 9.0 is not to be "played" like a game. It is to be used to learn how to actually operate an airplane. If you are not willing to perform 15 minutes of pre-flight checks before actually hitting the runway, don't bother with it. Of course, that puts you square in the "cheap-thrills gamer" category, leaving the rest of us alone to explore all that the program has to offer. The support network for X-Plane is also outstanding. Some of the best aircraft designs that I have ever seen are created by people just like you - and for free. What other piece of software allows free updates for years to come, a virtual community of enthusiasts, an immense amount of free aircraft and scenery, and the ability to email the actual creator? If you don't like the way X-Plane operates, you have the ability to change it! Why would anyone want the cookie-cutter Microsoft Flight Simulator? Do they care this much about the community that uses their product?

Make no mistake, this is a real Simulation of flight. Four hours is a long time for an install, and unneeded. The extra DVD's (disks 2 through 6) contain, as they are labeled, nothing more than the Hi-res imagery for the planet outside of the United States. Installing the first disk is all you need to do to get going, and Northern California is all you get to see if you've downloaded the Demo. X-Plane is not a "Toy Video Game with Airplanes", it's a true Flight Physics Simulator. It doesn't have fancy looking interface designs, no happy guidance on how to fly. X-Plane is for the people who want a highly realistic simulation of actual aircraft physics. For this reason, many pilots prefer it over the competition's product. It's accurate, it feels like flying a real plane, and it doesn't fudge any numbers for the sake of simplicity.

If you take a design from X-plane, build it in real life, with the correct power engines, correct wing designs, and correct fuselage design, your plane will fly exactly the same in real life. (Cirrus' "The Jet" and the Carter Copter were actually designed using X-plane). If you know how to use autopilot systems in real life, they will all work here. If not, you've got a learning curve to tackle.
Can you load up the game and start flying immediately? Almost. You'll have to program your joystick. Tell the sim what sliders should do what, what buttons should do what. After that, yes, you can "just go". X-Plane isn't going to give you an intro on how to take off, you need to either know how, or figure it out. (Throttle + Flaps = Flight)

You can even design your own aircraft, design your own airports, and update world maps. (I don't actually know how to change the world, but I've made a few aircraft designs in my years, none all that impressive. The community website is full of new designs, (admittedly since V9 is only a month or so old, the pickings are fairly slim), and many v8 designs still work nicely, or so I've heard. This sim is the best value for the money, and the most serious item around. If you've got a motion control platform, you can configure it to move with the sim. You can run multiple copies on a network for multiple screens, multiple aircraft, and instructor stations, if you've got a pile of money to buy it all. The new high-res graphics are killer nice, and flying over NYC brings my computer to it's knees, but NYC isn't exactly a village now, is it? If you want a video game, look elsewhere. If you want to know how to fly, you've got but one choice. X-Plane.

Sunday, September 2, 2012

Ninja Gaiden: Feedback And Action

Almost completely WORTHLESS ninpo! The Inferno magic is about the only one that does anything (homes in on baddies). But being that many of the bosses are fire-based demons or flyers, magic is almost worthless. Piercing Void is absolutely useless as it requires you to target an enemy and by the time you launch he ball, the baddie has moved. Short-range on the wind magic equally useless.

Some lackluster level designs, especially caves, tunnels, or building interiors. Several levels feel rehased, especially the Flying Fortress level. Added feeling of "cheapness", due to reliance on button mashing and cheap tricks by the level designers. Several areas of the game are maddeningly frustrating due to this kind of cheapness, whose idea of challenging you is to throw wave after wave of the same enemies at you, or put ranged attackers well out of your reach. Examples are the grenade launching soldiers that spam explosives at you from afar or archers, usually appearing in pairs. Exploding jellyfish/mines that respawn. There must be at least 30 of these each time you encounter them.

The damn biting fish are all back, including the big grabby swimming ones and the airborne ghost piranhas. Stupid looking/ugly enemies, with lots of them having some skull motif. Many of the enemies' faces are modified versions of skulls. Stupidness includes wolves that hold katana in their mouths and chop you with them?! Having to kill bosses a second time. 1 guy you have to kill 4 times. I know this is a trademark of the NG series, but 4 times??? Lack of replay value. NO UNLOCKABLES except a measly sound test option and new colored costumes when you begin the game again after beating it. No Sonia as a playable character, no Missions like in NG Sigma. Would be great to be able to play Sonia or Muramasa.

Lots of dumb unrealistic mechanics like the ability to swim in lava! WTH??.. Invisible barriers everywhere, limiting your interaction with the environment and keeping you several feet away from touching what looks like accessible scenery. Another is the lava filled armadillo boss that comes out of the crashed air fortress.. this thing was the machine's power core??? Back to the cheapness of the design: this boss exploded after you beat it, causing instant death if you don't know what to do before hand. This boss is tough enough if you are playing it the first few times through and to have it explode and kill you is a cheap trick.


The predecessors Ninja Gaiden Black and Ninja Gaiden Sigma were much better in terms of gameplay balance. Rent this first if you are a casual fan. Having owned and beaten all the variations of the first NG, I am highly disappointed by this game, especially the lack of extras. After seeing how many features Sigma packed onto the PS3 version, I expected those to carry over to NG 2. No chance. No way to view beaten cut scenes, no photo gallery, concept art, rotatable models, nothing!! It feels like a rushed product. No replay value at all. Perhaps they're going to double dip and release NG 2 Omega. Still a very good game, mind you, but just feels half-done. Though still not for the faint of thumbs, this game still provides the smooth and intuitive action and beauty of the first and its ancestors. The easiest difficulty is now much more accessible to the average gamer as well. A must have for the serious action/adventure gamer.


Tuesday, August 21, 2012

Unknown Facts About Hidden Object Games Revealed By The Experts

This game is definitely worth buying if you're into hidden object games. And while I love Amazon the developer sells this version for 6.99. Catch the "this version"? There is another one. It's called the collector's edition and available only to members of Big Fish Games, the developer. It's the same price as what this one sells for here but has a built in strategy guide, a couple more scenes and behind the scene material. It also has objects that morph from one object to another (spoon to bowl to spoon) and various achievements.

Fantastic series especially from Ravenhearst to Dire Grove. Definite must buy! This is a hidden object game and an adventure game combined. I really like hidden object games but to be frank the old type gets boring. This takes it up a notch and has 'point n click' - pick up an item then combine with other items or use it somewhere later in the game. Also a nice amount of puzzles thrown in. Nice amount of time - not too short and not too easy either - quite logical with the items and requres some thinking for puzzles which is refreshing.

For those a fan of hidden object this is a must play game, and if you pick up like I did cheaper - it's worth the price.
Love it!!! I have several HOG games. Bought this game last week and can't stop playing it. Some games are so frustrating/boring but not this one. It has so many different rooms and locations that it keeps you interested. A definite must have if you like these sort of "mystery/hidden object games. Great graphics and music/sound effects too. I really enjoyed this game. I bought it after reading the other reviews and found them to be quite accurate (thank you all). You can play as a novice or expert, depending on how much help you think you'll want/need. For novice, the Help button replenishes in 1 minute; for expert, in 2. I played novice and really had fun. Now I'm going to redo it in expert mode.

The "object finds" were fairly easy but challenging, and the puzzles were easy, too. I like my games to move fast, and this one does. There is a map in the on-screen book that lets you see all the rooms and allows you to transport throughout the house, and it even lets you know which rooms have some sort of action that you can take.

There are enough twists and turns in finding the items that link everything together that the game keeps it fun. You do have to remember where you might need an object in the future. Enjoy! My antivirus Webroot gave me no problems with this game whatsoever. It had no virus or otherwise downloaded with it from Amazon. The game has some of the most beautiful sceneries and music I have seen. I love Oberon Media's work with PC games. You'll enjoy these games if you want to unwind and be entertained & challenged at the same time. The last game was anticlimactic...abrupt close and NO murderer identified. Try Sherlock Holmes games...they are best for all of the above and you get to determine the guilty party.
Finally, a good practice is to run scans (Malwarebytes is best)and then your antivirus on the downloaded game while it is in the download folder and BEFORE installing. This will likely root out trojans/viruses/spyware and hopefully prevent an infestation.

Upon download of this bundle McAfee auto quarantined a file needed to run the Death on the Nile game McAfee stated it was a Trojan & did not give the option to NOT quarantine though I could have restored it! I checked the McAfee site & it listed several similar Trojans which began with the name Artemis! I did try to reinstall from the game but McAfee pounced again, I am not going to restore the file to play Death on the Nile though until I hear from McAfee, the EXACT Artemis! file (with several numbers after it) is NOT listed on the site but there are so many why take a chance.

The other 2 games Dead Man's Folly & Peril at End House are pretty good, the graphics are nice though the puzzles are a bit simple & I am not a fan of the "comic strip" sections the various areas in the game are well done, I think it is a good deal even being able to play only two games but I would of course NOT download it if I new there was a possible Trojan, I do want to check with McAfee to see if this is legit & will post here if it turns out ok. There are plenty on hidden object games you can choose to play like the popular Hidden Chronicles today. You can enjoy more Hidden Chronicles using Hidden Chronicels Cheats.